Meaning, over the course of the fight misalignment with dia creates much larger DPS loss potential if you’re clipping to use it for custom timings. Keep in mind while you might clip every other one if you can’t weave it, those other assizes should still be properly weaved with dia. So, try and plan accordingly rather than yoloing it! The “right amount” of time it’s okay to hold for is super fight and kill time subjective. 5s arguably has the fewest windows this tier. Fights with long transitions make this a lot more comfortable, for example 8s going into and out of adds, 7s also has a long set of downtime around its add phase, 6s has some short downtime bursts when the bosses change and fuse, plus right before conflag’s cast. THAT SAID, if you know you won’t lose a use, holding for a small bit of time to heal and DPS is absolutely okay. 300p from the lost glare and -100p from the hard clip, vs. If you compare it to not losing a use but having to use a single GCD heal to compensate for the heal, you come out DPS neutral even if you hard clipped the assize. If you were to hold Assize to heal for long enough in a fight that you lost a use, you lose that 400p. (Ignore for the moment heal potencies, just assume one heal, assize or a GCD, in this example is enough). Assume when we blow it on damage we have to use any non-afflatus GCD heal to compensate the “lack” of a heal. Let’s compare using assize for damage vs. No, use it on cooldown every 45s for damage (and mp!)įirst, remember that healing is very subjective, so while the following applies in MOST situations, there are exceptions to every rule. Dia if there’s more than 6s left on it – this is pretty gross and a last resort because you misalign with everything.Swiftcast + Glare – this DOES hardclip your GCD, so make sure the time you need to move warrants it.if you’re movement is quicker than than a hard clip is long) But you kinda have to know how long you’ll drop the cast for to know if this is worth (i.e. Very subjective – if it’s a short movement drop cast.Blow an Afflatus (difference between this and #3 is starting a new afflatus set, vs.Both in this example are a ST heal that loses a flat 300p but does effective healing. More subjective but I’d put Regen here, or Afflatus Solace if you’re near the end of the fight.Dia with A pure overheal-afflatus if you’ve already used one OR if you’ll end up using at least one more for movement/weaving/healing.For long movements, try chaining combinations of things, i.e., Afflatus Rapture > Afflatus Misery + Swiftcast > Glare etc.There’s a bit of a priority system you can follow, but as always, it’s heavily subjective to the fight and the situation! You do have a few tools to try and use to make moving (and weaving!) less awful. Moving and weaving is a challenge on White Mage more than just about every other job in the game currently.
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